Can destroy all gems dealing 2 damage each (usually dealing 80-100 damage on small maps and 100-130 on big).Chasm spell that usually does 30-45 damage, no cooldown, cheap (my primary attack spell).Has ability to add red mana to weapon damage (weapon will be dealing around 60 damage, or double that if critical, very effective).Has ability to drain enemy defense to 0 adding it to your defense (best spell imo, also cheap).Drains blue mana instead of health (very cheap, never ends if you keep matching blue).As there is no other answers, let me describe how Sorcerer at level 50 looks like and you decide for yourself whether or not it has good synergy.